The nutcracker walks across a real table
MrCake · the advent calendar 2024
- Sketch, model and textureFirst we collected references for how the figure should walk, and sketched. At the same time a colleague planned the shot list for what was to be filmed for real. When the nutcracker was modelled and had a rough walk cycle, we put the textures on.
- Quick renders to the clientThen it was a matter of crossing our fingers that the client did not have a completely different vision in their head, which sometimes happens. The answer was that they loved the details of the nutcracker.
- What has to matchWe have done a fair amount of VFX with animated products in the real world. But how do you get an enchanted nutcracker to give a package to a real person? Everything has to match perfectly. We started by talking it through with our comp lead.
- Light and reflectionsWe set up the scene and took an HDRI, an image of the room's light, so that the figure gets the same light and reflections as the real table.
- Tracking markers and three hoursWe put up a great many tracking markers, better safe than sorry. Then we filmed the same sequence for three hours, to be able to track the footage properly and get a digital copy of the camera.
- The figure goes inThe character was put in and animated so that the calendar ended up in the right place.
- The background was a bit emptyThe scene felt empty and the background needed more bokeh, so we placed props afterwards.
- Clean upAll the tracking markers and the box were painted out in Photoshop, and the cleaned images were projected back onto the footage.
- Cut outThe hands and the box were rotoscoped, frame by frame, so the background could be blurred.
- Grade, cut and soundLast we graded, cut and did the sound. Done.



















